Blueprints Visual Scripting for Unreal Engine - Second Edition

Blueprints Visual Scripting for Unreal Engine - Second Edition

作者: Romero Marcos Sewell Brenden
出版社: Packt Publishing
出版在: 2019-08-23
ISBN-13: 9781789347067
ISBN-10: 1789347068
裝訂格式: Quality Paper - also called trade paper
總頁數: 380 頁





內容描述


Learn

Understand programming concepts in Blueprints
Create prototypes and iterate new game mechanics rapidly
Build user interface elements and interactive menus
Use advanced Blueprint nodes to manage the complexity of a game
Explore all the features of the Blueprint editor, such as the Components tab, Viewport, and Event Graph
Get to grips with object-oriented programming (OOP) concepts and explore the Gameplay Framework
Learn Virtual Reality development with UE Blueprint

About

Blueprints is the visual scripting system in Unreal Engine that enables programmers to create baseline systems and can be extended by designers.
This book helps you explore all the features of the Blueprint Editor and guides you through using Variables, Macros, and Functions. You’ll also learn about object-oriented programming (OOP) and discover the Gameplay Framework. In addition to this, you’ll learn how Blueprint Communication allows one Blueprint to access information from another Blueprint. Later chapters will focus on building a fully functional game using a step-by-step approach. You’ll start with a basic first-person shooter (FPS) template, and each chapter will build on the prototype to create an increasingly complex and robust game experience. You’ll then progress from creating basic shooting mechanics to more complex systems, such as user interface elements and intelligent enemy behavior. The skills you will develop using Blueprints can also be employed in other gaming genres. In the concluding chapters, the book demonstrates how to use arrays, maps, enums, and vector operations. Finally, you’ll learn how to build a basic VR game.
By the end of this book, you’ll have learned how to build a fully functional game and will have the skills required to develop an entertaining experience for your audience.

Features

Design a fully functional game in UE4 without writing a single line of code
Implement visual scripting to develop gameplay mechanics, UI, visual effects, VR and artificial intelligence
Deploy your game on multiple platforms and share it with the world




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